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“Start on a small project that’s realistic to finish and build up to your bigger dream game you want to make.”

Dillon Shookdillonshook.com ↗

677 days, 2,097 commits, 594 Trello cards and about 1,366 hours. He spent $5,849, mostly on contractors. Those are honest numbers, and almost nobody publishes them. Most solo games never ship. This one did, and the bill is the lesson.