“Steam controls an estimated 70% of PC game sales with annual revenues expected to exceed $10 billion.”
Valve owns 70% of the PC game market, prints money, and appears to have no idea what to do next. Gabe Newell is off living on ships and funding brain-computer interface startups while Half-Life 3 remains vaporware. Epic, Microsoft, and EA all tried and failed to dent Steam’s dominance. The company’s real play now is SteamOS and Proton, quietly building a Linux-based gaming platform that could matter a lot more than another game release. Being a private monopoly with no shareholders to answer to means you can coast forever, and that is exactly what Valve seems content to do.