“After 11 years in business (and even longer outside of commercial releases), a time which has seen the studio develop a cult following almost unrivalled in indie gaming, it will be the last new game Zachtronics will ever release.”
No acquisition, no layoffs, no live-service pivot. A team of about five decided it was done and is shipping its last games on its own terms. Fans write in to say these puzzle games made them programmers. Most studios die of a spreadsheet. This one just stopped.