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“Alongside a contribution to the Development Fund, Apple will provide engineering expertise and additional resources to the Blender HQ and development community to help support Blender artists and developers.”

Francesco Siddiblender.org ↗

Apple killed OpenGL on the Mac and left Blender users stuck. Now it pays to get Metal support into Blender. This isn’t charity. Apple is buying a seat for its GPUs in the one 3D tool everyone uses for free.